
Name = "DT"

Gage = 7.62 // []

Mass = 0.001 // []     -         ,       
MassPosition_inGunAxis = -0.605, 0.022, 0.0
MOI_inGunAxis = 0.001, 0.001, 0.001, 0.0, 0.0, 0.0 // [*.]

SnappingTime = 0.01
AutoCockingTime = 0.09

ShotAnimationPeriod = 0.1 // SnappingTime + AutoCockingTime

//  : RapidityOfFire = 60 / (SnappingTime + AutoCockingTime) = 600   

MainManuallyCockingTime = 0.7
ReserveManuallyCockingTime = 0.7

ShotRate = 0 //       

FireUnLockedSafetyLockPosition = 0.0
FireLockedSafetyLockPosition = 1.0

FireLockedMaxTriggerPosition = 0.0
FireTriggerPosition = 0.5

FiringPinPositionKeysDuringMainManuallyCocking = 0.0, 1.0
FiringPinPositionKeysDuringReserveManuallyCocking = 0.0, 1.0
FiringPinPositionKeysDuringAutoCocking = 0.0, 1.0

AmmunitionMovingKeysDuringMainManuallyCocking = 0.0, 1.0
AmmunitionMovingKeysDuringReserveManuallyCocking = 0.0, 1.0
AmmunitionMovingKeysDuringAutoCocking = 0.0, 1.0

AmmunitionMovingIfCocked = false

CartridgeCaseReleaseDuringMainManuallyCocking = 0.5
CartridgeCaseReleaseDuringReserveManuallyCocking = 0.5
cartridgeCaseReleaseDuringAutoCocking = 0.5

BarrelTemperatureIncreasePerShot = 6.6
BarrelTemperatureDecreaseCoefficient = 0.045

BulletDispertionAngleData = 0.0, 0.6, 700.0, 3.5 //    0 ,   0.6
BulletSpeedReducingData = 0.01, 700.0, 0.25, 0.05, 3.5
BulletMisfireData= 0.0, 0.02, 700.0, 6.0

CartridgeCasesEjectionPosition = -0.135, -0.035, 0.0
CartridgeCasesEjectionSpeed = 0.0, -1.0, 0.0

[DrawAnimation=0] //   

	[GunMode=MainManuallyCocking]
		Point = 0.00, 0.0
		Point = 0.70, 1.0
		Point = 0.85, 1.0
		Point = 0.90, 0.0
	[end]
[end]

[DrawAnimation=1] //   

	[GunMode=ReserveManuallyCocking]
		Point = 0.00, 0.0
		Point = 0.70, 1.0
		Point = 0.85, 1.0
		Point = 0.90, 0.0
	[end]
[end]